Сходил на Варкрафт. Ну визуально и стилистически это прикольно. Такое игровое вусмерть фэнтези на широком экране интересно смотрится. В остальном все как у обычного блокбастера, наивный глуповатый сюжет, простые персонажи, причем люди совсем уж скучные, за орками было интереснее наблюдать и это скорее достоинство их визуала и исполнения (и играют они лучше), а не характеров. А еще они походу хотели запихать всякого лора побольше, вот только в кино такое не помещается, понятно-то все понятно, но прелюдей не хватает, особенно это касается сюжетной линии Медива. А еще для PG-13, там на удивление брутальный экшн, высушивают людей, крошат бошки, рубятся бодро и т.д.
The spaceship Anastasya was equipped with many astounding capabilities.
First of all, one must introduce the miraculous properties of the QX metal serving as the power source.
Just by exposing molten QX metal to special radiation then letting it come into contact with "copper," the copper would start flying away at super-high speed in a straight line.
This allowed for impressive flight capabilities, sufficient to escape the Earth's surface, break past the atmosphere and fly to the farthest reaches of the universe.
This massive force of propulsion was generated using the unique properties of QX metal—restricting the motion of the constituent copper particles to a fixed vector.
Hal—Haruga Haruomi—was an adventurer and scientist who had traveled throughout the universe.
His spaceship, the Anastasya, was fitted with a QX engine. Using the same underlying principle, the QX cannon was able to fire super-high performance nuclear bombs with yields of twenty-thousand kilotons, sinking even the large spaceships of space pirates in a single strike...
Чегооо?
ЦитатаNorway ()
Waswaas, а ты умеешь разгадывать такие дебильные, где квадратики зарисовываешь, а потом картинка получается?
"If you're interested in the Cthulhu mythos, you can dig deeper by reading books written by authors from the same period like R. E. Howard, E. E. Smith, Edmond Hamilton, or works dating earlier such as E. R. Burroughs—Doing research on American science fiction and fantasy novels from that time period can be very fun. Recently in Japan, a bunch of novels popped out inexplicably, revering Burroughs as their 'orginator.'"
"Mr. Burroughs, is that right?"
"In simple terms, he's the guy who created Tarzan the king of the jungle. He's the one who wrote the original novels in the Tarzan series."
"I've heard of Tarzan!"
"A Princess of Mars is also considered one of his signature works and Di●ney recently made a movie out of it. The granddaddy of adventure stories set in another world, it's an exemplary masterpiece of 'this is where it all began'... The story is about Captain John Carter, a wounded Confederacy officer during the American Civil War, who looked out into the sky one night and was somehow sucked away to Mars."
Speaking of which, Hal had casually flipped through a similar novel before.
Champion? Campiote? The title was something along those lines. In a similar manner, this book kept bringing up scholarly knowledge about mythology from all over the world—Or more accurately, drivel of no particular importance.
Since it was a different publisher, doing that once in a while was probably harmless.
While thinking about inexplicable matters on his own, Hal continued, "Look, you've probably seen it before, the kind of plot about a Terran getting summoned to another world. Then Captain Carter, who was already a powerful man on Earth, became even more powerful after arriving in Mars. You can even consider him the strongest hero in Mars. Thus, he embarked on a great adventure across war-torn Mars, driven by his sense of justice to extend a helping hand to people in need. He even rescued an imprisoned princess and fell in love, marrying her. Finally, he became Martian royalty. Leading armies on the battlefield in magnificence, he became the great hero who united Mars."
Summoned to a life of adventure in another world and making it big—
This pattern had always been very popular in juvenile adventure novels.
Recently, there was apparently a revival of this trend in Japan, centered in the internet.
In fact, as the granddaddy of them all, the Mars series practically included all the delicious flavor and essence found in similar stories.
"Stories of Terrans running over to another world probably existed as far back as two thousand years ago. Still, I believe that Burroughs should be seen as the originator based on the criterion of attaining popularity through novels whose only objective was entertainment of the masses. Descendants and distant descendants continue to show up endlessly even now, subconsciously emulating his works or making minor changes. This might actually be a bit similar to the relationship between progenitors and their kin in vampire novels. Nowadays, there are already many people in the publishing industry who have never even heard of the Mars series..."
Когда в сне-трипе, герои обсуждают сеттинг их окружения, проводя декомпозицию жанров космооперы и попаданцев в другой мир, обозначая линию развития этой ветки развлекательной литературы с началом в качестве "Принцессы Марса" и заканчивая современным бумом японских попаданцев.